Mar 08, 2006, 10:28 PM // 22:28
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#41
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Even though Ritualist and Assasin are not part of the core class, I will make the assumption that A-Net will need to support these characters after Factions to maintain game balance.
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Mar 08, 2006, 10:31 PM // 22:31
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#42
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by coldplay
A-net, you can not play free-to-play card again, you played it already 1 year ago. dont think play it again will get you another 1 million buyers
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Oh, I think they can... and they will get 3 million players this time!
Let's say you buy both Expansions a year for $100. That's still less than the $150 per year for WoW (not including the price for the game and the Burning Lands expansion!)
Oh, and here's the best part: You don't have to buy Factions to continue to play GW for FREE! It's your choice. If it's not worth it to you, don't buy it.
That simple.
Oh, and I think creativity = more than new slots/ professions. The design of levels, skill balancing, storyline, art direction, etc. I'm hoping in these areas, Factions will be more creative than Prophecy.
Quote:
Originally Posted by wsmcasey
Even though Ritualist and Assasin are not part of the core class, I will make the assumption that A-Net will need to support these characters after Factions to maintain game balance.
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It's hard to imagine them not... until I think down the road, and realize that at this pace, by Chapter 5 they'll be including new skills and items for 14 Professions! (and that's just next year!)
Last edited by Mordakai; Mar 08, 2006 at 10:37 PM // 22:37..
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Mar 08, 2006, 10:32 PM // 22:32
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#43
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Desert Nomad
Join Date: Mar 2005
Location: USA
Guild: Xen of Sigils [XoO]
Profession: W/
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Quote:
Originally Posted by wsmcasey
Even though Ritualist and Assasin are not part of the core class, I will make the assumption that A-Net will need to support these characters after Factions to maintain game balance.
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Why?
You will still be able to make them, but why would they need new skills? You cant use them in further expansions as they arent core classes. (actually you probably will be able to, and they probably will get more skills...but going by what ANET said...no they wont)
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Mar 08, 2006, 10:33 PM // 22:33
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#44
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Banned
Join Date: Aug 2005
Location: NYC
Guild: Daoine Sidhe
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Quote:
Originally Posted by Mordakai
Oh, I think they can... and they will get 3 million players this time!
Let's say you buy both Expansions a year for $100. That's still less than the $150 per year for WoW (not including the price for the game and the Burning Lands expansion!)
Oh, and here's the best part: You don't have to buy Factions to continue to play GW for FREE! It's your choice. If it's not worth it to you, don't buy it.
That simple.
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GW is a less content game than WoW ,as well as less subscribers. Its supposed to cheaper in total cost than WoW.
I wont even bother continue discussing this topic with you since you said "If it's not worth it to you, don't buy it." This is the most annoying response to all negative thoughts about GWF. it kills all mature discusstion. And you wont be able to hear it from any one of A-net Staff. Only get it from some forum user.
Last edited by coldplay; Mar 08, 2006 at 10:43 PM // 22:43..
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Mar 08, 2006, 10:36 PM // 22:36
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#45
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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Quote:
Originally Posted by coldplay
They carry on core idea of PVP, skill balance, 6 professions and their skills from GW to Faction. That's why GWF is a much less creativity game comparing with GW. A-net only sepnd like a year maxium on developing "faction" , you can not call it as much creative as a 3-year-work GW.
A few new maps and a couple of new sets fo armor for existing professions dont make me think its fair to pay for these professions again.
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Part of the development was making the game engine to run the content they came up with. With factions, you get a solid year of content develop for the vehicle in place. C3 started last Nov.
The existing jobs is also for new players who don't have C1. And if they change the starting skill type for the base jobs, aka don't start Ele with fire for example, that would be reason to try a new job.
Quote:
Originally Posted by wsmcasey
I just hope that when Factions comes out that A-Net doesn't neglect Chapter 1 content. We have been spoiled with the constant updates to Chapter 1 over the past year.
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They hinted at "not at this time". SF was meant as a hold over till factions come out. I too hope for more stuff, Ruins of Orr would be cool.
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Mar 08, 2006, 10:39 PM // 22:39
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#46
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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Quote:
Originally Posted by coldplay
A-net, you can not play free-to-play card again, you played it already 1 year ago. dont think play it again will get you another 1 million buyers
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LOL........They can and they will play the "free-to-play" card again and again and again. Why?........Because it works! Everyones favorite word is "FREE".
It's another slam dunk for A-Net, and I'll bet my ectos they get another 1 million buyers easy.
You've gotten more than your moneys worth out of this game probably. If you go to the movies, you will pay $50 bucks for 4 people + snacks at least, and thats for only 2 hours of enjoyment!
How many hours do you have logged so far?
We all know that $50 bucks is a small price to pay for the hours of enjoyment that you will recieve from this update. I don't want to call you cheap, but you leave me no choice.
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Mar 08, 2006, 10:43 PM // 22:43
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#47
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by Mandy Memory
Why?
You will still be able to make them, but why would they need new skills? You cant use them in further expansions as they arent core classes. (actually you probably will be able to, and they probably will get more skills...but going by what ANET said...no they wont)
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Because if the Assassin, Ritualist, and other expanded classes don't get more skills, they stay Static, while other classes Evolve.
And, IMO, being static in GW = Death.
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Mar 08, 2006, 10:44 PM // 22:44
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#48
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by Mandy Memory
Why?
You will still be able to make them, but why would they need new skills? You cant use them in further expansions as they arent core classes. (actually you probably will be able to, and they probably will get more skills...but going by what ANET said...no they wont)
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WTH are you talking about i dont think you understand it.
say you buy chapter 3 and 1. but not 2. you wont be able to have rit or A because it was unleashed in factions. but if you do have them, you get new skills. the only reason the core classes are included in each expansion, is because if you only bought 2, and it only had Rit and A, the game would be pretty lame.
This is how they get you to buy more games. if you have them all, you get everything, but if you miss one expansion, you lose out on entire classes. and if you dont have the original, you dont get all the skills for the core classes. its a pretty smart move. they arnt forcing you into anything, but if you want it bad enough you will shell out the dough.
that is what anet meant.
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Mar 08, 2006, 10:46 PM // 22:46
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#49
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
Guild: Remnants of Ascalon, KT alliance
Profession: R/N
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man why are alot of you guys already nagging about factions just beeing an expansion with extra armor, skills weps etc..
NO its not !!
A.net tries to make a different play style, wait till 24 march and then you can start nagging about these stuff if its true.
Factions isn't an expansion, its a total new game (offcourse it has the same base as prophecies) , just think about those alliances, those massive battles, those PvE missions to gain control of an area/town, I haven't seen any of these things in prophecies.
and I am sure chapter 3 will have a total different style to, A.net is trying to be creative and 90% of the time I agree with them
and about balancing issues, just read the faq's A.net is trying to keep the game balanced and when they see something thats way to overpowered - overused they will nerf it, just like the way they always did in prophecies. offcourse their job will be harder and harder with every expansion, but thats what makes GuildWars so good
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Mar 08, 2006, 10:47 PM // 22:47
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#50
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Grotto Attendant
Join Date: Aug 2005
Location: Kyhlo
Profession: W/
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Quote:
Originally Posted by coldplay
GW is a less content game than WoW ,as well as less subscribers. Its supposed to cheaper in total cost than WoW.
I wont even bother continue discussing this topic with you since you said "If it's not worth it to you, don't buy it." This is the most annoying response to all negative thoughts about GWF. it kills all mature discusstion. And you wont be able to hear it from any one of A-net Staff. Only get it from some forum user.
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What exactly do you want me to say? I'm arguing that the $50 price tag is justified. You say it's not.
I've given you examples of why it is, and your response is "it will never be as creative as the original."
I'm sorry, but with a piss poor attitude like that, I'm going to tell you not to buy it, because you will never be satisfied with anything other than the original Guild Wars.
The good news is you can continue to play the original, without buying anything else. How can you ask for anything more than that?
(The only thing I can say about WoW is I played it for about 5 min. Worse graphics, worse interface, worse gameplay than Guild Wars. Why would I pay monthly for that? As for WoW costs, they're making something like 90 million dollars a MONTH from subscribers alone (6 million players x $15).
For that much money, playing WoW should be better. Strangely, it's not.
Last edited by Mordakai; Mar 08, 2006 at 10:51 PM // 22:51..
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Mar 08, 2006, 10:47 PM // 22:47
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#51
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Lion's Arch Merchant
Join Date: Jan 2006
Location: Where do you live?
Guild: Elite Mercenary Legion
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wow just remember we had a preview and i have to agree on the ritualist being a little rigged me and friend teamed up dealing over 800 with the spirits talk about free factions =)
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Mar 08, 2006, 10:51 PM // 22:51
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#52
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Krytan Explorer
Join Date: Dec 2005
Location: The Arse-end of no-where
Guild: Grey Mortals
Profession: Me/E
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dude your talking bollocks, you're basically saying if i cant have assasins and ritualists nobody can! BWAHAHAHA! If your not willing to spunk an extra 50$ on it that does'nt mean everybody else has to do without it, besides why would Anet knowingly upset the balance of the game and create better characters for Factions players? get yer head on straight :P
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Mar 08, 2006, 10:55 PM // 22:55
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#53
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Wilds Pathfinder
Join Date: Sep 2005
Guild: [cola]
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Quote:
Originally Posted by zakaria
the only unbalance i see when factions will be released is that most Tyria cities (except farming cities) will be ghost cities ,can't make team to do mission or bunch of quests .. it's will be hard to play prophecies 6 months after the release of Factions and Tyria will be deserted for long time
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I hope they release a yet to be chapter that comes back to tyria, quite how they would do it without making chap 1 pointless I am unsure of
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Mar 08, 2006, 10:57 PM // 22:57
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#54
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by coldplay
GW is a less content game than WoW ,as well as less subscribers. Its supposed to cheaper in total cost than WoW.
I wont even bother continue discussing this topic with you since you said "If it's not worth it to you, don't buy it." This is the most annoying response to all negative thoughts about GWF. it kills all mature discusstion. And you wont be able to hear it from any one of A-net Staff. Only get it from some forum user.
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and it is cheaper,
wow+expansion+1year of gaming=250 bucks
GW+Factions+chapter2+chapter3+chapter4=250 bucks for unlimited play
i dont know, looks like guild wars wins there, it may have not started out with as muchcontent, but as time goes by GW will have more content for alot less money.
not to mention in wow you have to put up with the retarded antics of the comunity. GW, if the comunity pisses you off, you can play alone
Last edited by Exoudeous; Mar 08, 2006 at 11:05 PM // 23:05..
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Mar 08, 2006, 11:10 PM // 23:10
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#55
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Banned
Join Date: Aug 2005
Location: NYC
Guild: Daoine Sidhe
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Quote:
Originally Posted by Exoudeous
and it is cheaper,
wow+expansion+1year of gaming=250 bucks
GW+Factions+chapter2+chapter3+chapter4=250 bucks for unlimited play
i dont know, looks like guild wars wins there, it may have not started out with as muchcontent, but as time goes by GW will have more content for alot less money.
not to mention in wow you have to put up with the retarded antics of the comunity. GW, if the comunity pisses you off, you can play alone
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nvm, I decided to stop discussing.
Anyway, A-net wont be as successful as they doing this year isnt my business.
GWF would never make another 1 million purchases in US, Euro and Korea as GW did
Last edited by coldplay; Mar 08, 2006 at 11:18 PM // 23:18..
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Mar 08, 2006, 11:16 PM // 23:16
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#56
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Jungle Guide
Join Date: Jul 2005
Location: Right behind you.
Guild: HeRo
Profession: W/Rt
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All I can say about World of Warcraft is that it was the worst $80 bucks I ever paid for a game. The extra $30 was to play for 2 months. Unfortunately I bought into the hype before actually playing the game, and I got royally burned. Maybe at higher levels the game play is different, but I tried several characters and only got as high as level 13 before I was just total bored of the game. I felt utterly alone in the game, people didn't really talk that much, I never saw anyone recruiting to be in a guild, and even if you were in a guild, how the hell would you ever get to see your guildies? You have to walk forever just to get anywhere. Not my playing style I guess.
I don't think Factions will do bad at all. I have always had a feeling of community when playing guild wars. People are always talking, its easy to get into a guild if thats your think, you can be a loner if thats what you prefer. Also the depth of the skills are vastly superior and the combinations you can create with stacking skills makes this a better game for PvE and PvP imo.
Last edited by wsmcasey; Mar 08, 2006 at 11:18 PM // 23:18..
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Mar 08, 2006, 11:20 PM // 23:20
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#57
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by coldplay
buddy, you didnt do the math right.
and I stated GW is supposed to cheaper than WoW in total cost.
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Wow+1year=230
GW+factions=100 (thats for the first year of the game aproximitly)
So in conclusion, GW is cheaper than WoW.
And if you look at, it WoW will have an exponential price rate that will forever rise the longer you play it. 2 years from now, guild wars will be hundreds of dollars less in total, plus the fact you dont even have to buy the expansions, so actually you could buy GW, and play for years, and only have payed 50 bucks.
Last edited by Exoudeous; Mar 09, 2006 at 01:06 AM // 01:06..
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Mar 08, 2006, 11:30 PM // 23:30
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#58
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Frost Gate Guardian
Join Date: May 2005
Guild: The Dead-Lands
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Quote:
Originally Posted by Exoudeous
and it is cheaper,
wow+expansion+1year of gaming=250 bucks
GW+Factions+chapter2+chapter3+chapter4=250 bucks for unlimited play
i dont know, looks like guild wars wins there, it may have not started out with as muchcontent, but as time goes by GW will have more content for alot less money.
not to mention in wow you have to put up with the retarded antics of the comunity. GW, if the comunity pisses you off, you can play alone
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Correct me if I'm wrong but doesnt factions = Chapter 2? My understanding was that it was the same thing...Which only makes GW that much cheaper...
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Mar 08, 2006, 11:32 PM // 23:32
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#59
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Wilds Pathfinder
Join Date: Mar 2006
Guild: Honor Warriors
Profession: E/
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Quote:
Originally Posted by zemelett
Correct me if I'm wrong but doesnt factions = Chapter 2? My understanding was that it was the same thing...Which only makes GW that much cheaper...
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yea my bad
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Mar 09, 2006, 02:12 AM // 02:12
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#60
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Lion's Arch Merchant
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Quote:
Originally Posted by Exoudeous
yea my bad
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Makes it better though in that case.
Buying and playing Chapters 1-5, basically 5 different games, for an UNLIMITED time = $250.
Buying and playing WoW + Expansion for ONE year = $280.
I wont lie, WoW has its good points, as well as bad. So does GW.
But in the long-run, I think GW will beat WoW in content, and cost.
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